Elektrix on X: "My newest mod is live! Use this mod to create prop versions of trees and vehicles. They can be raised with Prop Snapping, and PO'd with Procedural Objects! https://t.co/AEoTkhflqG @
Hi ! I'm having trouble with the procedural object mod : It makes some objects disapear when converted : r/CitiesSkylines
GitHub - simon56modder/ProceduralObjects: ProceduralObjects mod for Cities Skylines
4 PO Tricks You Probably Haven't Used | Procedural Objects | Cities: Skylines Tutorial - YouTube
Akruas on X: "I discovered something. Converting terrain conforming stuff to Procedural Objects won't make them disappear, just move them to height zero (1/2). https://t.co/h2RX5jD0Ki" / X
Simon Royer on X: "PROCEDURAL OBJECTS UPDATE 1.7.4 IS OUT ! ○ Full changelog on the wiki : https://t.co/CFaxhRw6YT ○ Download the mod now : https://t.co/iZPe1XqmlK Enjoy ! #FrenchCityDesigners #CitiesSkylines https://t.co/YjpgbGBdjs" /
Cities: Skylines (Steam) - The error massage " Object reference not set to an instance of an object " keeps popping up when my city running | Paradox Interactive Forums