Move freezed objects back to world coordinate 0,0,0 | by Unhandled Perfection | Unhandled — Maya | Medium
ArtStation - Freeze Transformations function updated for Blender 3.0
CSE 464 - Assignment #2b
Resetting Transforms | 3D Modeling Resources
Best way to keep pivot alignment after freeze transformations : r/Maya
Textures getting stretched out. In blender "apply scale" fixes this but Maya's equivalent freeze transformation isn't doing anything. What am I missing? : r/Maya
Apply transformation when exporting from blender to unity.
Switching From Maya to Blender 2.8 - Freeze Transformations - YouTube
Freeze Transform - Released Scripts and Themes - Blender Artists Community
Maya: Freezing Transforms on an Annotation - Coding - Tech-Artists.Org
Stair Case Model Blender Tutorial for Array Screw Freeze Transformation - YouTube